Brand redesignVisual stylingProduct designGamification
BEFORE
Original Home
→
AFTER
Redesigned Home

Redesigning UPSC preparation to make practice more engaging, intuitive, and rewarding.

10,000+
App downloads
6 mo
Feb to July
1
designer, end to end
★ 4+
Play Store rating
Downloads are for the whole app.
01PROTOTYPE

Try it.

Play it in Figma
Tap through the real flow: Home, mentor and the Duel.
Open prototype ↗
02ABOUT ME
Shubham Mestry
Shubham Mestry
Product designer on Prayas AI

Owned the full product cycle: research, UX, UI, brand and prototype.

Responsible for every module I shipped, Feb to July.

A senior design consultant mentored direction.

TIMELINE

From the job to my own project.

FEB – JUL
Full-time product designer at Prayas AI
AUG
Break
SEP – OCT
My own redesign
Sep: start. Oct: refine and build the prototype.
THE PROJECT · A PERSONAL REDESIGN

It worked. It just felt generic.

01 · THE CONSTRAINT
At work, I followed an existing design system built for speed.
02 · THE REALIZATION
The product worked, but the experience lacked a distinct personality.
03 · THE OPPORTUNITY
I revisited the experience independently to explore what it could become.
BEFORE · MAY 2026
Original Home
← experience?
← identity?
← feel?
So, I redesigned it →
03TONE OF VOICE

Two voices. One brand.

THE USER
simplefastno cluttercalmeasy to use
THE BUSINESS · CEO
seriouspremiumtrustedauthorityblue
Me, the designer: “how do I make both feel right?”
HOW PRAYAS AI SHOULD SOUND
Example · After a lost Duel
“Not this time. You were close: 4 of 7. Revisit Article 352, then challenge again.”
Example · On Home
“Annya, your plan for today is ready.”
FriendlySerious
MinimalRich
PlayfulDisciplined
CasualAuthoritative
04MOOD BOARD

What I picked.

Navy
Brand blue
Accent
White
Gold
CHARACTER DESIGN · PRODUCT THINKING

More than a mascot. A mentor for the journey.

UPSC is a long journey. You shouldn’t study alone.
Preparing for UPSC can feel overwhelming. I introduced an AI mentor so learning feels more guided, approachable and supportive.
AI mentor
01Explain when you’re stuck
Let’s break it down together.
02Guide what comes next
Your plan for today is ready.
03Encourage without judgement
Not this time. The next one is yours.
warm · trusted · calm
01
Keywords
Pinterest
02
How mentors look
03
ChatGPT exploration
04
Designed character
05HOME

Why it sits there.

Redesigned Home
1
Header and live ticker
A live challenge and days to Mains keep every visit timely
2
Flagship card
Mains answer evaluation up front: one clear next step
3
Practise the right things
Mains and Prelims practice grouped, not scattered
4
Tools for you
GS Challenge and Knowledge Vault, one tap away
5
Mentor and navigation
Mentor’s notes, a clear bottom bar, and the mentor always in reach
06EXPERIENCE MODEL

Practice first. Then compete.

Practise
01
Practise
Get feedback
02
Get feedback
Fix the gap
03
Fix the gap
optional
Duel
04
Duel
Play
05
Play
Review
06
Review
and back to practice ↺
07UPSC DUEL

Meet the Duel.

A live 1v1 quiz that makes practice feel like a match.
7
questions a match
15s
per question
1v1
live opponent
Monthly
league + prizes
Duel
08RESEARCH

Why gamify UPSC prep?

THE ASPIRANT
Serious, time-poor, high stakes
THE CONSTRAINT
Gamified, but never childish
THE BORROW
QuizUp: competition. KBC: pressure.
WHAT MOTIVATES PLAYERS · 8 DRIVES
MeaningAccomplish.FeedbackOwnershipSocialScarcityUnpredict.Loss
■ v1 audit■ Target
My review of v1. Not measured data.
HYPOTHESIS
If practice feels challenging, social and rewarding, users return.
Daily activity ↑ · Repeat practice ↑ · Referrals ↑ · Motivation ↑
UPSC DUEL · MATCHMAKING

Find a fair fight.

Shows level and topic before you start.
Try the prototype ↗
UPSC DUEL · VERSUS

Tension, without panic.

A 3-2-1 entry. You see who you are facing.
UPSC DUEL · QUESTION

One idea. Fifteen seconds.

Score, timer and options. Nothing else competes.
UPSC DUEL · RESULT

A loss that teaches.

Win or lose, you see XP and what to do next.
UPSC DUEL · LEAGUE

Rank beside your growth.

See your rank among players near you.
HOW I BUILT IT

Designed with AI tools.

Claude
research, copy, code
Figma
design and prototype
Framer
site and live prototype
Figma Motion
animation
09CONCLUSION

What I took away.

Time is valuable.
Every minute spent learning matters when someone’s career is on the line.
Research first.
Talk to aspirants and subject experts before deciding what to design.
Design with intent.
Every interaction should help learners understand, practise or improve.
The Duel is a proposed design, not live. Nothing here is measured yet.
Good EdTech doesn’t just deliver content. It respects the learner’s time and future.

REDESIGN

Brand Redesign

Visual styling

Product design

Gamification

AFTER · REDESIGNED HOME

PROPOSED · DUEL QUESTION

10,000+

App downloads

6 mo

Feb to July

1

designer, end to end

★ 4+

Play Store rating

Redesigning UPSC preparation to make practice more engaging, intuitive, and rewarding.

BEFORE

→

PROTOTYPE

Try it.

Go on, tap it.

01

Play it in Figma
Tap through the real flow: Home, mentor and the Duel.
Open prototype

ABOUT ME

Shubham Mestry

Product designer on Prayas AI

02

Owned the full product cycle: research, UX, UI, brand and prototype. Responsible for every module I shipped, Feb to July. A senior design consultant mentored direction.
Prayas AI
Practice
Mains FLT
Mains PYQs
Paper analyser
UPSC Duel
Diagnose
Diagnostic report
Mains evaluation
Revise
Smart Revision
Knowledge Vault
Expert content
Guide
Chat assistance
Mentor
Goals
Engage
Leaderboard
Nudges
Coachmarks
Activation
Login
every module I designed across the app

TIMELINE

From the job to my own project.

FEB

MAR

APR

MAY

JUN

JUL

AUG

SEP

OCT

FEB – JUL

Full-time product designer at Prayas AI

SEP – OCT

My own redesign

Break

Sep: start. Oct: refine and build the prototype.

THE PROJECT · A PERSONAL REDESIGN
It worked. It just felt generic.
01 · THE CONSTRAINT
At work, I followed an existing design system built for speed.
02 · THE REALIZATION
The product worked, but the experience lacked a distinct personality.
03 · THE OPPORTUNITY
I revisited the experience independently to explore what it could become.
BEFORE · MAY 2026 VERSION
Original Home screen
←experience?
←identity?
←feel?
So, I redesigned it →

TONE OF VOICE

Two voices. One brand.

03

HOW PRAYAS AI SHOULD SOUND
Example · After a lost Duel
“Not this time. You were close: 4 of 7. Revisit Article 352, then challenge again.”
Example · On Home
“Annya, your plan for today is ready.”
THE FOUR DIMENSIONS OF PRAYAS AI’S TONE
Friendly
Serious
Minimal
Rich
Playful
Disciplined
Casual
Authoritative
→ that is how the mood board started ↓

MOOD BOARD

What I picked.

navy + serif

rewards, but serious

serif italic

badge + league

gold ticket

a friendly moment

coins

podium

illustrated badges

calm cards

minimal quiz UI

WHAT I PICKED

Navy

Brand blue

Accent

White

Gold

04

CHARACTER DESIGN · PRODUCT THINKING

More than a mascot. A mentor for the journey.

UPSC is a long journey. You shouldn’t study alone.

Preparing for UPSC can feel overwhelming. I introduced an AI mentor so learning feels more guided, approachable and supportive.

01Explain when you’re stuck
Let’s break it down together.
02Guide what comes next
Your plan for today is ready.
03Encourage without judgement
Not this time. The next one is yours.
warmtrustedcalm
01
Keywords
→
Pinterest
02
How mentors look
→
03
ChatGPT exploration
→
04
Designed character
05HOME
Why it sits there.
Redesigned Home screen
1
Header and live ticker
A live challenge and days to Mains keep every visit timely
2
Flagship card
Mains answer evaluation up front: one clear next step
3
Practise the right things
Mains and Prelims practice grouped, not scattered
4
Tools for you
GS Challenge and Knowledge Vault, one tap away
5
Mentor and navigation
Mentor’s notes, a clear bottom bar, and the mentor always in reach

EXPERIENCE MODEL

Practice first. Then compete.

and back to practice

06

Practise
01
Practise
→
Get feedback
02
Get feedback
→
Fix the gap
03
Fix the gap
→
optional
Duel
04
Duel
→
Play
05
Play
→
Review
06
Review
→
Practise
01
Practise
→
Get feedback
02
Get feedback
→
Fix the gap
03
Fix the gap
→
optional
Duel
04
Duel
→
Play
05
Play
→
Review
06
Review
→
Practise
01
Practise
→
Get feedback
02
Get feedback
→
Fix the gap
03
Fix the gap
→
optional
Duel
04
Duel
→
Play
05
Play
→
Review
06
Review
→

UPSC DUEL

Meet the Duel.

A live 1v1 quiz that makes practice feel like a match.

7

questions a match

15s

per question

1v1

live opponent

Monthly

league + prizes

07

RESEARCH

Why gamify UPSC prep?

THE ASPIRANT

Serious, time-poor, high stakes

THE CONSTRAINT

Gamified, but never childish

THE BORROW

QuizUp: competition. KBC: pressure.

WHAT MOTIVATES PLAYERS · 8 DRIVES

My review of v1. Not measured data.

MeaningAccomplish.FeedbackOwnershipSocialScarcityUnpredict.Lossv1 auditTarget

HYPOTHESIS

If practice feels challenging, social and rewarding, users return.

Daily activity ↑ Repeat practice ↑

Referrals ↑ Motivation ↑

08

01

UPSC DUEL · MATCHMAKING

Find a fair fight.

Shows level and topic before you start.

Try the prototype ↗

02

UPSC DUEL · VERSUS

Tension, without panic.

A 3-2-1 entry. You see who you are facing.

03

UPSC DUEL · QUESTION

One idea. Fifteen seconds.

Score, timer and options. Nothing else competes.

04

UPSC DUEL · RESULT

A loss that teaches.

Win or lose, you see XP and what to do next.

05

UPSC DUEL · LEAGUE

Rank beside your growth.

See your rank among players near you.

HOW I BUILT IT

Designed with AI tools.

Claude

research, copy, code

Figma

design and prototype

Framer

site and live prototype

Figma Motion

animation

CONCLUSION

09

What I took away.

Time is valuable.

Every minute spent learning matters when someone’s career is on the line.

Research first.

Talk to aspirants and subject experts before deciding what to design.

Design with intent.

Every interaction should help learners understand, practise or improve.

The Duel is a proposed design, not live. Nothing here is measured yet.

Download Prayas AI App

Good EdTech doesn’t just deliver content. It respects the learner’s time and future.

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